Sunday, December 16, 2007

CGI resident evil movie: First Trailer



Produced by Capcom themselves, so it's doubtfull to be as big a cock-up as
the Paul Anderson movies.

Friday, December 14, 2007

Resident Evil-Umbrella Chronicles & zapper review

Being a huge fan of both the Resident Evil series and arcade style lightgun shooters such as the House of the Dead, Umbrella Chronicles is a game that I have been anticipating for quite a bit. Much of this anticipation was tinged with the fear that the game could potentially be terrible (see capcoms tragic previous resident evil lightgun efforts, dead aim and the complete cack that is Resident Evil survivor), so its great to announce the game is somewhat of a triumph.
Firstly, its long, offering around eight hours gameplay to see it through the main story (which is alot for a genre that can traditionally be rather shallow) add to this the alternative routes through the levels, secret files to unlock and customizable weaponry and the great co-op and you have a game that offers alot of replay value.
The game one of the first to offer support for the Wii zapper, which a welcome addition to the Wii's expansive list of peripheral's. despite nintendo's intentions of ensuring it bears no resemblance to a real gun, its comfortable to use and adds to the gameplay rather than hindering it. The Zapper itself takes a bit of getting used to if switching from remote and nunchuk controls as the button layout is different. Another negative point is the incredibly shoddy clip which holds the nunchuck in place as its easily broken. Though its hard to complain when the zapper itself is bundled with the tremendous Link's crossbow training



Resident Evil: the Umbrella Chronicles: 8/10

Wii Zapper & Crossbow training: 7.5/10

The Week in Videogames

Mario Kart stage announced in smash brothers brawl. Is there anything this game wont have.
In a week where it seems like Manhunt 2 is a little closer to a european launch, it seems No more Hero's is going to feature black pixels insted of full on blood and decapitions in our shoddy region. Another win for the Daily Mail brigade.
Pokemon Snap arrives on the virtual console so you can relive its whole hour of gameplay all over agin.

Thursday, December 13, 2007

Halo 3- shifting opinions

Ok, my first blog post, and my first review. The topic? The first game or movie to gross $300m in it's first weekend, Halo 3.
When i had first intended to review this game about two weeks ago, being the kind of ratings-obsessed person that i am, i was thinking i'd give it at least a 9; possibly not one the all-time greats like ocarina of time or deus ex, but not very far off either. The second game i played on a 56" hd-ready tv, i was initially blown away by it's beauty, especially in 1 player w/o the split-screen (tho the player models were a bit less impressive than the scenary, which, bar the slightly jaggy edges, was magnificient).
In addition, the a couple of problems that annoyed me so much when playing the first two games seem to have been fixed. Firstly, masterchief (a stupid name, but it's too late to fix that) can now turn his head faster than the average pensioner. In previous installments, the look sensitivity had to be maxed out to make things bearable. One thing that previously couldn't be fixed, was the zimmer-frame speed at which masterchief ran. Thankfully, masterchief now moves faster than a one-legged OAP.
Here's my theory for the more youthful masterchief: cloning. "Spartans" (the space-marine type uber-soldier which masterchief is one of) are cloned on earth and shipped off to the battlefield in sub-light speed ships. Thus, by the time he reached the settings of the first 2 games, masterchief was almost 100 and kept alive by his biohazard suit's built-in life support (i wonder what happens if he needs to use the toilet mid-mission.... probably some sort of hatch). Of course, the third game is on earth, some no shipping was necessary, so the Spartan in Halo 3 is still young.

Another huge improvement was the fact that the 360's controller is much more logically designed and user-friendly than the hideous controller used for the first xbox (especially the original behemoth). The fact that i played the game shortly after trying the rather disappointingly monotonous Dead Rising didn't do my opinion of the game any harm either.

With all these improvements made it possible for me to fully appreciate all the features that, on paper at least, made the first two games sound like a lot of fun; the co-op mode, the numerous and varied guns and grenad, the tanks, jeeps and hovercopter-things and the larges set-piece battles with an impressive number of allies.

Since then, two weeks have passed, and the fact that there's only ten hours of play in the normal difficulty setting means has meant that it gets a bit repetitive after a while, though changing the difficulty does spice things up quite a bit, so it still highly replayable, though i found the levels featuring the endless hordes of The Flood to be, for the most part, mindnumbingly boring and dull enough the first time round.
Overall though, it's still a very entertaining game, so I'm thinking 7 1/2- 8 out of 10, so let's say 7.75/10 :) .

Tuesday, December 11, 2007

Sunday, November 4, 2007

uncensored kills from Manhunt 2






I cant see why it was banned.

Friday, October 19, 2007

History Channel - Great Battles of Rome


Seriously, why did I even bother buying it?

It's an embarassment to the name computer game ... my only consolation is it's in mint condition, I'll probably get a few bob off gamestop for it ...


In detail, what's wrong is the grotesquely awkward interface, the limited graphics, the fact that once your boys are marching off to war you have almost zero control over what they do and the general sense that it would be a whole lot more fun to be doing absolutely anything, ANYTHING, else with your time.


Do we have a rating system here? I award this game bad percent out of 10.

Tuesday, October 9, 2007

For your ears


I like the music in videogames, some would say I like videogame music too much in that I listen to it on a regular basis when not playing videogames. My dream is to one day DJ using only videogame music
The Library theme-From Resident Evil 2
Edit: Due to the fucking shitty internet connection in this college, ill have to continue this later

Sunday, October 7, 2007

FM 2008



Sweaters for goalposts, young boys larking around in the park, oranges and tea at half time, hollering the names of your favourite superstars of the beautiful game ... basically, a lot of kids grow up with some sort of desire to be a successful footballer. Many of us realise we are to fat, to slow, to graceless or just not motivated enough to play football in any serious capacity and move on with our lives. The football dream, however, lives on. For the man who wishes he could play like a hero, we have PES. For the man who thinks he's got it all sewn up in his head, however, we have Football Manager.

And that time of year is almost upon us ... the time of year when the latest Football Manager makes it's way out into the world and I make my way into bed with it for the next 3 months. There's a raft of new features broadcast for the new game, such as a revamped financial section to help you get more info on yourclubs finances and give you tighter control on the wage and transfer buidgets, expanded media, improved 2d engine for better matches etc etc.

Basically, I'm going to go deep mining this game as soon as it comes out. I'm excited.

Anything you might possibly want to know about the game is here ...

Wednesday, October 3, 2007

Knob Goblin

I've just been invited to partake of this blog, and as a statment of intent, here's a nice trailer:



Yes. I will be nerding it up on the rpg and real time strategy fron, so we've got that base covered. Now Dano and Brian can concentrate on humour, shoot-em-ups, fighting games and pretty much everything else out there on the market right now apart from nerdy strategy games...

Thursday, February 22, 2007

Virtual Console Friday: feb 23



officially one of the greatest games ever has hit the virtual console, The Legend of Zelda: Ocarina of Time. If youve never played it, DOWNLOAD IT NOW. if you have, DOWNLOAD IT NOW.
also available is the critically acclaimed Kid Icarus, a hit back in the days of the NES.

Wii-view (sound of gunfire): Excitetruck


Originally released as a Wii launch title in the US, Nintendo Europe decided to hold back its release here to beef up the usually barren post-christmas lull.
First up, if your looking for serious truck simulation and stacks of customisable features, you aint going to get it here.
If however, you want trucks that spend more time in the air and pulling "mad trix" as the yanks would say and custumisation that goes no further than truck colour, then this is THE game. Depth does not come into this games equation, but fuck it, im a San Francisco rush, not gran turismo kind of guy, so this is right up me ruddy alley.
Nice chunky graphics, a solid framerate and a fun multiplayer. Plus if you dig hi-scores, this kills it. With the controller held horizontally it may take a while to adjust to the sensativity of the steering but once mastered the feeling of tearing round the well designed tracks is ace.
Thankfully, the development team had to foresight to allow you to create your own soundtrack using Mp3's loaded to an SD card, a saving grave seeing as the default music is fucking phish of the power-chord, geetar shreading variety.
Overall, the Wii's first truly good racing game, pity it's only two player.

Wednesday, February 14, 2007

Computer Jones(aka Brian) is in the Building

The cd-i was an ill-fated attempt of philips to get kids learning and playing videogames on their personal computers, heres a couple of the titles which apart from licensing nintendo had virtually nothing to do with.... I think these videos say more than I could ever get out of this keyboard, enjoy(!?) :

Zelda the faces of evil


Marios (Apparently) Wacky Worlds


In fairness wacky worlds was never even released but... still

Wednesday, February 7, 2007

I dig this


And with that, I welcome EVG,etc's newest contributor, Brian.

Saturday, January 27, 2007

Read all about it


The Wii news channel is up for download today so get it.
It's actually quite good, though bizarre to read about John Kerry, Peodeophiles in Ireland and Michael Jackson's trip to Japan on a Nintendo console.
Also more excitingly Mario Kart 64 is up for download on the Virtual Console.
Star Fox Command on the Ds review tomorrow.

Wednesday, January 24, 2007

Ahem.

Greeetings from Austria,
Im on a balcony of a resteraunt sipping "cloudy" beers and typing this on my Nintendo DS (which Takes a long time)/
The internet in germany is mental, it blocks sites with any swearwords and gives you a list of the offending words.
I cant get onto my Bebo page because of the word Ary*n.
Anyways, onwards to drunkenness.

Friday, January 19, 2007

Hiatus


"service" resumes next week.
Ciao.

Thursday, January 18, 2007

Virtual Console Friday



Well its about friggin time. After weeks of rubbish NES games and loads of sub standard shooters the virtual console finally got a game worth downloading. Street Fighter 2 the world warrior is available to download today at 800 points.
Also out is Konami's super Probotector.
BONUS: and while im on the topic of street fighter and shitty NES games, check out Street fighter on the NES!.

What happens when you get a hole in one in Wii golf.

Wednesday, January 17, 2007

Wii Review:WarioWare Smooth Moves


Firstly, I'll get the negative stuff out of the way, Smooth Moves is a disappointment.
Compared to the gamecubes Mega Party Game$ the game is seriously lacking in features (not to mention the high pricetag, the gamecube game launched at £20, this one retails at £35). The main single player game can be completed in an hour and theres not much incentive go back to it unless you enjoy the simple pleasures of highscores, not to mention a miniscule six unlockables (More mini games would have been nice too).
But all these glaring niggles are all pished out the window once you get a few friends around and large amounts of alcohol.
Tugboat Willy "in action".
Wario Ware:best enjoyed with booze,and lots of it.
The games main trump card over the previous 'Wares is the level of involment, basically the main enjoyment of the game is seeing the hilarious posing required to play (which is much enhanced in the aformented booze). Finally that well worn copy of Wii Sports can take a rest. Also its good to see the genuinely funny trademark warioware humour revived, the cutscenes are a riot, in particular the tutorial screens for the controller postitions which have a kooky voice-over explaining the actions required (see video below).

Basically a very good game with a few niggles away from multiplayer perfection.

Wednesday, January 10, 2007

An update


Not an actual update of sorts, just a bunch of funny videogame junk.
Maybe I should rename this site funny videogame related junk, etc.


Also, this is great

Saturday, January 6, 2007

Tuesday, January 2, 2007

Turbulence: The games of 2007

I suppose its been a bad time to start my long planned video-games blog,
between working in shoe retail, Partying, college project work, indulging in the festivites and trying to cram some time in with my Wii, I havent had much time to spend (waste?) on blogger this holiday season.
And with out further Twunting around, and end of year/beginning of 2007 lists being all the rage nowadays, I bring you:

Electronic Video Games, Etc's most Anticapated games of 2007 part 1.

WarioWare Smooth Moves Wii.
The various Wario ware games have been a treat, and I cant imagine this being any different,plus its out in like two weeks. Word is topsy turvy didnt make the cut this time though.







StarFox Command Nintendo DS.
This Has Been out for ages in Japan and America but seems to finally be hitting europe on January 26th.
Thers been alot of mixed press reaction to this, but I still think it'll be hot.

No More Hero's Wii

This THE GAME. Im more hyped about this than anything else yet this year.
Originally titled Heros, this is from the cove's who brought us the amazing Killer 7.

Thats it for now cove's, part deux tomorrow.